Android Programming for Touch-Screen
project is to investigate if a low-cost tablet could be used as a
touch-screen user interface. A 8"
tablet Coby Kyros @ $57 has been
used in this project.
A 64bit Android Dev-Kit "adt-bundle-windows-x86_64-20140702.zip"
and 64bit Java
Dev-Kit-8 have been used in this project.
3.1. Android Training from WWW
1) Android from A to D: Second Edition by Scott Hecht
2) Android Programming : The Big Nerd Ranch Guide
programming is a special GUI one and is composed of 2 components (1)
LayOut Design using XML (2) Code Development using Java
It's wise to use "drag & drop" methid in Layout
1) It has direct impact on look & feel
2) Code involved is very massive
The Google USB driver included in the package cannot be used for this
I have to spend some effort to find a right one, it is PDANet
I'm able to do layout design and code development responding to user
touch on screen, download and test on real device Coby tablet, not
emulation in ADK IDE.
It's a lot of fun, but a lot of frustration due to ill-behavor of ADK
appears to me that "drag & drop" way in dealing with layout
is still unstable in this latest version of ADK-20140702. I had a lot
of unexpected errors and they all disappear after
I confirmed on WWW that there're a lot of complaints and "hates" about
So, my conclusion is it should be used in non-critical jobs, like ohone
call, playing game, but not as GUI for a product.
It's just my personal opinion. It could be my working style.
So I decide to have a new projectfor Touch-Screen using barebone low-level language